In this talk, I will discuss a system to determine ground-plane parameters in densely crowded scenes where use of geometric features such as parallel lines, or reliable estimates of agent dimensions, is often not possible. Using feature points tracked over short intervals, together with some plausible scene assumptions, we can estimate the parameters of the ground-plane to a sufficient degree of accuracy to correct usefully for perspective distortion. This paper describes feasibility studies conducted on controlled, simulated data to establish how different levels and types of noise affect the accuracy of the estimation, and a verification of the approach on live data, showing that the method is able to estimate ground-plane parameters to a sufficient level of detail to enhance the accuracy of trajectory analysis. I will then discuss an on-going extension to this work to estimate multiple planes within more complex scenes.